Thursday, February 25, 2010

Chapter 15: Training

Nothing is more boring than watching training tutorials. The case study of Vital Signs reminded me of that. I do like self-paced rather than live, not for the entertainment value, but so I can finish them quicker. Vital Signs tried to use humor to keep the users attention, but I like the idea of creating a story or game the user can play to learn information. Traditional computer-based training seems difficult to make entertaining. And as the book mentioned previously, if you cannot keep the user's attention, even the best information becomes useless.

Tuesday, February 16, 2010

Chapter Eleven: T. Rowe Price

This chapter deals with the redesign T. Rowe Price's website. I found the chapter interesting because I will be redesigning a website for my class-project. The designers were challenged because they needed to make changes without losing a portion of their audience. I like how they changed the content organization from product centered to user centered. This enabled their customers to get to information without navigating through stuff they were not interested in. I also learned the difference between custominzation (user picks the content) and personalization (software program creates unique content for users). I liked that the designers made the site changable without programming too.

Sunday, February 7, 2010

Chapter Five: Script Formatting

Although scripting is generally used near the end of project planning, if at all, Chapter Five deals primarily with this topic. The chapter shows many forms, in which a project can be scripted depending upon the amount of interactivity involved: Single Column, Double Column, Three Column with Narration, etc. What I gained most from the chapter is the importance of a good outline and flowchart. So long as the client and production team can understand the information and navigation, it does not matter how the information is given to them. I want to check out a program mentioned in Chapter Five: StoryView. The chapter says StoryView is a visual outliner for writers that lets them create and organize ideas. Sounds interesting.